"Gilgame Jumper RTA" is a 2D platformer specifically designed for Real-Time Attack (RTA) enthusiasts. This version of the game emphasizes speedrunning elements, offering players the tools and features necessary to optimize their gameplay for competitive timing and performance.

Controls

Keyboard: 

  • Arrow Keys or AD Keys: Move left and right.
  • Space Bar: Jump (hold to jump higher).
  • R Key: Create or Delete Clone. (Only Normal Mode)
  • T Key: Teleport to created Clone position. (Only Normal Mode)
  • Joystick: Supported for mobile

Gameplay Mechanics

1. Precision Jumping:

  • Jump Strength: The height and distance of jumps are controlled by the duration the jump button is held. Quick taps result in short jumps, while holding the button achieves maximum height.
  • Directional Control: Players have limited control over direction mid-air, requiring precise planning before each jump.

2. Wall Bouncing:

  • Wall Collision: When Gil collides with a wall, he bounces off in the opposite direction. The bounce strength and angle depend on the collision's impact, adding a dynamic element to the gameplay.
  • Gravity and Physics: Realistic gravity affects Gil’s movements, making jumps and falls feel natural and challenging.

3. Speedrunning Features:

  • Timer Display: A real-time timer is displayed on the screen, showing the current level time and total run time.

Development log

Comments

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Good !!!!

Thank you!! Gracias!!