Gilgame Jumper - RTA
"Gilgame Jumper RTA" is a 2D platformer specifically designed for Real-Time Attack (RTA) enthusiasts. This version of the game emphasizes speedrunning elements, offering players the tools and features necessary to optimize their gameplay for competitive timing and performance.
Controls
Keyboard:
- Arrow Keys or AD Keys: Move left and right.
- Space Bar: Jump (hold to jump higher).
- R Key: Create or Delete Clone. (Only Normal Mode)
- T Key: Teleport to created Clone position. (Only Normal Mode)
- Joystick: Supported for mobile
Gameplay Mechanics
1. Precision Jumping:
- Jump Strength: The height and distance of jumps are controlled by the duration the jump button is held. Quick taps result in short jumps, while holding the button achieves maximum height.
- Directional Control: Players have limited control over direction mid-air, requiring precise planning before each jump.
2. Wall Bouncing:
- Wall Collision: When Gil collides with a wall, he bounces off in the opposite direction. The bounce strength and angle depend on the collision's impact, adding a dynamic element to the gameplay.
- Gravity and Physics: Realistic gravity affects Gil’s movements, making jumps and falls feel natural and challenging.
3. Speedrunning Features:
- Timer Display: A real-time timer is displayed on the screen, showing the current level time and total run time.
Status | In development |
Platforms | HTML5 |
Author | Gilgame |
Genre | Action |
Made with | Godot |
Tags | 2D, Indie, jumping, Pixel Art, Singleplayer |
Development log
- Gilgame Jumper RTA is coming!Jul 05, 2024
Comments
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Good !!!!
Thank you!! Gracias!!